Peeking into Compilers

Recap and Feedback


In this part, you learned of the steps that happen after a program has been parsed and is ready to be compiled into machine code. You learned about intermediate representations, compiler optimization techniques, code generation, linking, loading, and the runtime environment. You also learned about just-in-time compilation and multi-platform support, and saw an example of compiling a Rust program to WebAssembly.

Please take a moment to provide feedback on the materials you’ve seen in this part.

Loading Exercise...